Announced a company Google is shutting down its internal Stadia game development division, as it refocuses its cloud-based game streaming service as the home for streaming games from existing developers rather than developing its own games for the service.
And when Google originally announced its cloud gaming service, the company also announced an in-house game studio.
The internal development team SG&E was supposed to release exclusive games for the new platform, however, Google has changed its mind and is now closing its in-house gaming studios.
Phil Harrison, Google Vice President and General Manager of Stadia, says in Post: Creating the best games in its class from the ground up takes many years and significant investment, and the cost increases exponentially.
“Given our focus on building on proven Stadia technology as well as deepening our business partnerships, we have decided that we will not invest more in providing exclusive content from the SG&E in-house development team, other than any games planned for the near term,” he added.
As part of this change, the company is closing its game studios in Los Angeles and Montreal, both of which have existed under the banner of Stadia Games and Entertainment or SG&E.
Google says: Most of the SG&E team is moving to new jobs, but (Jade Raymond) – the game industry veteran for more than 15 years who led the Stadia studio team – is leaving the company.
The game streaming service itself, along with the $ 9.99 per month Stadia Pro subscription service, continue to exist from now on.
Google may continue to try to secure third-party games exclusive to offer through its subscription. And any semi-planned games continue to be released across Stadia as well.
The closure of Stadia’s indoor studios represents a serious blow to Google’s gaming ambitions, and in addition to the technical aspects of the streaming service itself, the fact that Google was willing to invest in several in-house studios was one of the most important parts of Stadia’s original vision.
We are committed to the future of cloud gaming, and we continue to do our part to push this industry forward, and our goal remains focused on creating the best possible platform for gamers and technology for our partners, and bringing these experiences to life for people everywhere, ”Harrison wrote.