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Facebook is developing a bracelet that takes advantage of the nervous system

Submitted a company Facebook today, Thursday, has a first look at a prototype wristband controller that uses a combination of artificial intelligence and input from the wearer’s nervous system to interact with virtual reality and augmented reality environments.

The prototype of the AR console provides simple, gesture-based input the equivalent of clicking a button.

This enables applications such as launching the virtual bow and arrow, and the device can Using wrist-based touch rounds the sensation of pulling the bow chain back.

Facebook researchers say: The wearable augmented reality console will someday provide more advanced capabilities, such as the ability to touch virtual interfaces and objects and capture virtual objects remotely.

Ultimately, the technology allows you to type on a virtual keyboard on a table or on your lap at a faster speed than is possible with a physical keyboard.

Thomas Reardon, director of motor neuron interfaces at Facebook Reality Labs, says: When neural interfaces work properly, they feel like magic.

Facebook is investing massive sums in research and development for the next generation of human-machine interfaces.

The social media giant still sees virtual reality and augmented reality as key areas of growth, and wants to be at the forefront of creating enabling technology for the way people use computing platforms for the next decade and beyond.

The Reality Labs team is also working on developing a context-aware, AI-powered interface for the augmented reality glasses.

And at the Facebook Connect conference last year, the company announced a new line of smart augmented reality glasses, starting with Ray Ban models slated for release sometime in 2021.

Andrew Bosworth, president of Reality Labs, said at: Tweet: AR glasses enable us to be present and connect, and how we communicate with this new device will be crucial.

Facebook says it plans later this year to unveil its soft robotics work to build comfortable, all-day wearable devices, as well as provide an update to its tactile glove research.

And Facebook confirmed that the approach it uses with its wrist-based augmented reality controller is not the same as mind reading.

Instead, the controller uses electromyography, or EMG, which uses sensors to translate electrical motor nerve signals that travel from the wrist to the hand into digital commands that you can use to control the device’s functions.

What we’re trying to do with neural interfaces is to allow you to directly control the device, using the output of the peripheral nervous system – specifically the nerves outside the brain that move the muscles of the hand and fingers, Facebook said.

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